New speakers are added continuously. Please check back to see the latest updates to the agenda.
Deb Colden (Deb Colden Executive Coaching)
Budget Games 2013 Orientation for Facilitators & Observers
Deb Colden is an independent strategy consultant and executive coach and a veteran of the high tech industry with extensive experience in management and cross-organizational leadership roles. Described by clients a “high-energy, thought-provoking, actionable and empowering,” Deb specializes in helping leaders and teams achieve aggressive goals in less time and with greater focus. She is known for her pragmatic, business and customer-focused approach and frequently uses Innovation Games® with her own clients.
Mark Dixon (IBM)
Smarter Local Government: Gaming the Way Forward
Mark Dixon is a member of the IBM Systems Architecture Team in the Americas covering the Far West geography of IBM's Western Region. He has thirty+ years experience in the IT industry, 26 years with IBM as a Systems Engineer, Technical Systems Engineering Manager and Systems Architect. Mark has extensive experience in all aspects of infrastructure architecture including platform selection methodology, servers, storage and data center networking. Mark's involvement in IBM’s current initiatives include working on projects in the public and private sectors for server consolidations, storage architectures, cloud computing and data center energy management. He is also working on governance models and reference architectures for multi-tenant shared-service private clouds for local governments. He is also a board member of a local community cooperative working to bring open access fiber optic connectivity to semi-rural and rural areas that are currently underserved by traditional deregulated carriers.
Steve Dodds (Every Voice Engaged)
Every Voice Engaged Network: Improving Your Community though Innovation Games
Steve Dodds is the executive director of Every Voice Engaged and brings a unique set of successful business, educational and community service experiences to his role. Steve has led sales and services teams in organizations from startups to the largest technology companies, including Apple, HP, IBM and Sony. His focus on developing people in order to drive results has included managing sales and technical training for his team, partners and customers. He’s also used this focus in part-time teaching and coaching positions in local schools and is president-elect of the Scotts Valley Kiwanis. Steve has degrees in Business, Finance and Education from Montana State University, where he also earned All American honors in football.
Andrea Emmons (NCSA Athletic Recruiting Network)
NCSA: Practical & Easy Application of Innovation Games
Track: Market Insight
Andrea Emmons is VP of Product for the NCSA Athletic Recruiting Network. Andrea is responsible for defining and executing NCSA's strategic product roadmap, along with driving the design and development of new products in their target markets.
Cory Foy (8th Light)
Organizational Change with Innovation Games
Cory Foy has a storied background through development, coaching and mentoring. He currently runs the Florida arm of 8th Light, Inc, and is also a Trained Innovation Games Facilitator. Cory has presented talks on Innovation Games at many conferences, including introducing My Worst Nightmare with Luke Hohmann at the Agile 2010 conference, and doing sessions at XP2010 in Norway, Øredev in Sweden and the ADP Conference in Orlando. He also made the games an integral part of the executive coaching work with Net Objectives, working with clients such as DirecTV, EMC, Stratos Global and Invensys.
Don Gray (Sales Engineering Group)
Improve Value Messaging & Customer Qualification with Product Box
Don Gray has enjoyed a twenty-five plus year career in sales, marketing, international management, and sales training development and facilitation. His sales and sales management experience includes selling and managing a variety of software solutions including systems software, applications, data base products, and data warehousing solutions.
In 2001, Don started Sales Engineering Group to help people and companies in the B2B arena improve sales volumes and sales predictability by applying engineering principles to sales process, sales forecasting, and value communication. He has shown a wide range of clients in both domestic and international markets how to apply customer-focused sales process, accountability, and creativity to improve customer acquisition and retention and to reduce churn to enhance revenue growth.
Ulf Hannelius (Aneega AB)
Understanding User Expectations & Experiences in Brand/Product Development
Track: Market Insight
Ulf Hannelius is the founder and CEO of Aneega AB, a market research and strategy consultancy based in Stockholm, Sweden. Before starting Aneega, Ulf spent 10+ years in academia doing research and coordination within the fields of molecular biology, human genetics and cancer. He is a strong believer in the power of perspectives and how rigorous analytics can be combined with engaging serious games to help organization realize the full potential of complex organizational change, product and service development initiatives. Ulf has a PhD in molecular biology from Karolinska Institutet in Stockholm and an Executive MBA from the Stockholm School of Economics. He is an Innovation Games® Qualified Instructor and a certified Scrum Master.
Chad Holdorf (John Deere)
Using Agile Practices in the Enterprise to Feed and Shelter the World
Chad works as an Agile Evangelist at John Deere, an American corporation based in Moline, Illinois, and the leading manufacturer of agricultural machinery in the world. In 2010, Chad led John Deere's Intelligent Solutions Group in an "All In" Agile transformation. Today John Deere has over 1300 people practicing Agile and it continues to spread throughout the company. Chad is widely passionate about delivering products, enabling employees to do their finest work and making work fun.
Harbrinder Kang (Cisco)
Best Practices in Collaboration: The Cisco Collaboration Work Practice Study
Track: Grab Bag
With two decades of experience in networking, telecommunications and security, Harbrinder has brought his talents to both Fortune 500 companies, as well as Silicon Valley start-ups. A sought-after speaker on the future and business value of collaboration, along with technology adoption and change management, Harbrinder currently leads the Collaboration Technologies team within Cisco’s Global Events and Collaborative Platforms group. The team is chartered with driving the vision and strategy for Cisco’s Intranet and the collaboration platform powering the Integrated Workforce Experience (IWE). Prior to Cisco, Harbrinder was VP of Business Development at Bivio Networks, Director of Technical Marketing at Network Appliance, and VP of Business Development at Ubicon. In his first stint at Cisco, Harbrinder worked closely with business unit leaders to define Cisco’s security strategy, and was instrumental in acquisitions and investments in the VPN and security spaces.
Democracy Unleashed: Bringing Agility to Citizen Engagement
Gerry Kirk's passion is creating the spaces for people to discover their true potential and together create astonishing results. He uses innovative approaches including Kanban, Agile and Lean Startup to guide organizations and communities. In an age of participation, he's been experimenting with new ways for citizens and government to engage each other, with encouraging results. Lately Gerry is focused on helping individuals through personal coaching and Personal Kanban workshops. Gerry is based in Ontario, Canada.Gerry's passion is creating the spaces for people to discover their true potential and together create astonishing results. He uses innovative approaches including Kanban, Agile and Lean Startup to guide organizations and communities. In an age of participation, he's been experimenting with new ways for citizens and government to engage each other, with encouraging results. Lately Gerry is focused on helping individuals through personal coaching and Personal Kanban workshops. Gerry is based in Ontario, Canada.
Deanna Konrath (Kaiser Permanente)
Kaiser Permanente's Leading Innovation Game
Deanna Konrath is an Innovation Design Manager based at the Sidney R. Garfield Healthcare Innovation Center with the Innovation and Advanced Technology team at Kaiser Permanente. Her role is to partner with stakeholders across the program to design interactive activities, simulations, exchanges, as well as test and prototype new technology ideas. Two year's ago Deanna led the design and prototyping of Kaiser's Leading Innovation Game and continues to support its use within the organization. Deanna’s area of interest includes the use and impact of technology on people, process and space. She holds a Bachelor of Science degree in Industrial Engineering and Operations Research from the University of California at Berkeley.
Paul Mantey (NetApp)
Games for Structured Outcomes in Complex Solutions Sales
Paul Mantey is a Strategic Business Development Manager at NetApp. As a liaison for NetApp customers providing critical feedback on the development of agile data infrastructure requirements, Paul acts as a conduit for key customer input into improved features and capabilities. Paul is passionate about exploring and developing new technologies, which drive business value and improve customer processes. From extensive meetings with executives across the globe, Paul has developed a set of best practices, which demystify and accelerate IT Transformation, Virtualization, Cloud, and “as-a-Service” implementations.
Prior to joining NetApp, Paul worked 13 years at Hewlett-Packard holding various roles in Enterprise Architecture, Virtualization Program Management, and Product Development. He holds 13 patents for his contributions to systems architecture, integration testing and management hardware design.
Dan O'Leary (Innovation Games®)
Innovation Games Online (IGO) 2.0
Track: Grab Bag
Dan joined The Innovation Games® Company with more than 20 years experience in commercial software experience, including 10 years focused on mission-critical enterprise software products. At Callidus Software, Dan rose from a member of the initial engineering team to VP of Engineering, where he built a high performance rule-based enterprise incentive management system (TrueComp) currently in use by over 150 global enterprises. Prior to Callidus, Dan was a staff engineer at Sun Microsystems where he designed and built development tools supporting Java/C++ development as well as a multi-site configuration management system (TeamWare) used by the Solaris development team in addition to many other external customers. Dan holds four software patents related to his work at Sun.
Kevin Parker (Serena Software)
The Social IT Game: Myers-Briggs for IT Organizations
Serena Software's Social IT Game powered by Knowsy is an iPad-based 90-minute workshop that uses gamification to reveal cross-functional priorities within enterprise IT organizations. These revelations allow IT leadership teams to move forward with a new clarity about how common challenges are prioritized across the organization. In one recent game with a large retail chain, the entire IT management team had uniform consensus that Delivering Measurable Value to the Business was everyone’s number one priority. But there was clear division between the DEV and the OPS communities over the relative importance of More Rigorous Controls versus More Timely Execution in the release management process. And from this an informative debate ensued. Find out what Serena has learned about their target market, and how the company is using the Social IT Game powered by Knowsy to create dialogue, solutions and revenue.
David Putnam (Fantex)
Acquiring Funding for Your Innovation Games Program
David Putnam is the Vice President, Product Managment at Fantex. He has over 15 years experience delivering Internet and software applications to consumers and enterprises. He worked as VP of Product Management at StockTwits. He has also served as Head of Product Management at Yahoo! Finance, which became the largest finance destination on the Internet with 60M uniques. David has an MBA from Santa Clara University Leavey School of Business.
Steve Rogalsky (Protegra)
The Silence of Agile
Steve Rogalsky first started experimenting with agile and lean techniques as a child. He learned the importance of ‘test first’ and the folly of ‘test last’ after starting a snow ball fight with the older kids in the neighbourhood. While playing the popular lego game of ‘zoom your vehicle towards your brother’s vehicle and see which one breaks first’, he honed his simple design and iterative development skills. Steve is a process hacker, accomplished agilist, and co-founder of the Winnipeg Agile User Group. Passionate about his family, working with people, solving problems, coaching, agile, lean, and continuous improvement. Blogs at http://winnipegagilist.blogspot.com
Cesario Ramos (AgiliX)
Happier Employees and Clients: More Fun at Work with Innovation Games
Track: Grab Bag
Cesario Ramos is the founder of AgiliX Agile Consulting, where he works as an Agile coach and Professional Scrum Trainer. He enjoys helping people improve their ways of managing and developing software products. He is a frequent speaker and writer on agile topics at conferences and meetups and the initiator of the ALEBathtub conferences where people can share and learn together online and free on Scrum, Agile and Lean thinking. He is also an Innovation Games Qualified Instructor and Trained Facilitator.
Patrick Shaw (Triquetra Games / Innovation Games®)
Path to Greatness: The Certified Innovation Games® Facilitator Program
Track: Grab Bag
Patrick Shaw has more than 12 years of game design and management experience with projects including Star Wars edutainment, the Sims, and military simulations. He is currently an instructor at Michigan State University and owner of Triquetra Games which makes seriously fun games for the greater good. Patrick believes that great games bring people together through shared emotional and meaningful experiences. Patrick has a Masters of Arts degree from the Department of Telecommunication, Information Studies, and Media at Michigan State University.
Michele Sliger (Sliger Consulting)
Remember the Future for Strategic Planning
Michele Sliger has worked in software development for more than 20 years, and has been embracing change with agile methodologies for the last twelve. Co-author of the book The Software Project Manager’s Bridge to Agility and a self-described “bridge builder,” her passion lies in helping those in traditional software development environments cross the bridge to agility. Sliger is the owner of Sliger Consulting Inc., where she consults to businesses ranging from small start-ups to Fortune 500 companies, helping teams with their agile adoption and helping organizations prepare for the changes that agile adoption brings. Michele is a certified Project Management Professional (PMP®) a Certified Scrum Trainer (CST), has an undergraduate MIS degree and an MBA. She can be reached at firstname.lastname@example.org.
Bonnie Vaughan (Reed Elsevier)
From General Hospital to Law & Order: How Reed Elsevier Uses Innovation Games to Dissect Customer Needs and Deliberate True Product Requirements
Track: Market Insight
Bonnie Vaughan has worked with Reed Elsevier (RE) and LexisNexis (LN) for twelve years. She is currently the manager of the RE Innovation Team (RE I-Team). The RE I-Team works with the RE business units to build their innovative capability and accelerate their innovation initiatives. The I-Team also focuses on inspiring innovation throughout the RE organization with insights, by providing thought leadership on relative topics such as online business models, mobile technology, analytics, etc. and by sharing innovation efforts and best practices from around the organization. Bonnie's previous work experience within LN centered on improving LN product development capability through planning, project management, process improvement, and metrics analysis as part of the LN Global Operations Planning and Portfolio Management Team. Prior to working with LN, Bonnie worked as a Project Management and Process Improvement consultant for Teraquest and as a Project Manager and Engineer for Electronic Data Systems and General Motors.
Xavier Warzee (PaloIT)
Innovation Games + Agile in Retail Banking
Xavier Warzee started his career in 1989 working on Object-Oriented Technologies (modeling, database, languages) and on design & simulation of complex systems in European projects (EEC) and R&D projects. In 2001, Xavier joined Valtech to work as an architect on Internet/Web projects (Java, J2EE, XML, EAI, SOA) and as an agile leader helping customers to adopt agile practices and associated tools. In 2008, Xavier joined Microsoft to help partners and customers to adopt agile solutions. Xavier published several papers about complex system design and agile practices (Agile 2008). In 2010, Xavier has been elected President of French Scrum User Group and was a co-founder of the French Agile Institut. In 2011, Xavier joined Palo IT as CTO to help organizations in their agile transformation, to help organizations to adopt social, mobile, geo-localization and big data technologies.
Tony Wolf (Rackspace)
Innovation Games: Roll Out by Infection at Rackspace
Track: Grab Bag
Tony works as an Agile Coach, Trainer and Evangelist at Rackspace, a Hosting and Open Source Cloud Software Company based in San Antonio, Texas. He is also a Innovation Games Trained Facilitator and serves as the unofficial point of contact within Rackspace for all things Innovation Games-related and can usually be found going from conference room to conference room with a large box of markers and cards for running various games. Tony was the point man for the Rackspace Cloud’s agile transformation lead initially by Luke Hohmann and his “other” company, Enthiosys. Since then, Tony has helped bring Luke back for four separate Innovation Games classes for various parts of Rackspace and is involved in an effort to develop a “Racktivity Room” – a dedicated room for Serious Game play.
Jorge Zavala (Kinnevo)
Playing to Build Great Projects from Unknown Needs
Jorge Zavala is the founder and CDO (Chief Disruptive Officer) of Kinnevo, a new company in Silicon Valley dedicated to the development of entrepreneurship and innovation, working with global companies to explore business opportunities and focus on high value added markets.
He is the author of Think Like Silicon Valley being anywhere (Amazon 2012) and frequent speaker at industry conferences. Prior to founding Kinnevo, Jorge worked as CDO of TechBA, where his main function was to promote strategic alliances and awareness of the organization. From January 2005 to December 2011, Jorge Zavala was CEO of TechBA Silicon Valley, where he created programs designed for the development of disruptive innovation like the “Bootcamp Build or Die”, and business acceleration programs in the international market. With more than 35 years of management experience, he has been the founder and CEO of seven companies. Prior to joining TechBA Silicon Valley as CEO, he worked as an Associate Partner and CTO of Visionaria, a venture capital group that provides funding, consulting and coaching capabilities to IT companies.
Sales: Games for fun and profit
Innovation Games and related techniques help sales teams succeed through out the entire sales cycle: This track explores how games enable sales teams to quickly understand customer problems, improve collaboration, deliver the right solutions and strengthen customer relationships, while driving increased revenue. Sessions cover process, management and tools.
Strategy: Unleash Internal Teams
Innovation Games enable organizations to leverage their entire company to improve strategic planning. In this track, sessions will explore how organizations and teams use games and related techniques to create compelling strategic visions, prioritize portfolios and create more thorough and actionable roadmaps, along with other topics.
Market Insight: Understand your Customer
This track explores how Innovation Games help organizations improve the effectiveness of their marketing and market research. Topics include surfacing and focusing on the right market opportunity, creative customer engagement techniques, better customer collaboration, crafting solutions to real market problems and more.
Agile: Breakthrough Products and Processes
Many of the practices and processes followed by product and agile teams are enhanced and improved through the integration of Innovation Games®. This track explores how Innovation Games and related techniques help teams engages with customers and stakeholders to identify new product/feature opportunities, create better product roadmaps and understand how to increase product profitability.
Government: Games for Good
In today’s political and economic environment, it’s harder than ever to find common ground. This track explores how Innovation Games have been used by nonprofits and local governments to bring elected officials, community leaders and constituents together to work collaboratively to tackle budgeting and other community issues.
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